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 --:  Machinist.

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PostSubject: --:  Machinist.   Fri Mar 11, 2016 7:42 am


--:    The  Machinist  Guide.

         Synopsis  &  Abilities.


Machinists  --.

--


            Minor  Machinist;

5  Perks:    Able to construct  rudimentary  Dwemer designs.

--

Boost  Agility:  1.        Boost  Health:  0.        Boost  Power:  0.        Boost  Speed:  1.


Dwarven  Crossbows  and bolts are an example of  Minor Machinist  craftsmanship.

Repair  Dwarven  Arachnids  after acquiring all the requisite materials and components,
creating a new mechanical ally with  limited  autonomy and behavior patterns via tools.


            Major  Machinist;

10  Perks:    Able to construct  intricate  Dwemer designs.

--

Boost  Agility:  1.        Boost  Health:  1.        Boost  Power:  1.        Boost  Speed:  1.


Dwarven  Ballista  and spears are an example of  Major Machinist  craftsmanship.

Repair  Dwarven  Spheres  after acquiring all the requisite materials and components,
creating a new mechanical ally with  limited  autonomy and behavior patterns via tools.


            Greater  Machinist;


15  Perks:    Able to construct  mysterious  Dwemer designs.

--

Boost  Agility:  2.        Boost  Health:  1.        Boost  Power:  1.        Boost  Speed:  2.


Dwarven  Artifacts  that reliably perform an unusual function;  heavily scrutinized.

Repair  Dwarven  Centurions  after acquiring all the requisite materials and components,
creating a new mechanical ally with  limited  autonomy and behavior patterns via tools.



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